

I’m still leaving out Activision, as I fully expect the Activision Anthology franchise to return in the near future. If there’s a game missing I haven’t done yet that you want to see me review in part three of four, leave a comment! No, I’m not reviewing that one game that rhymes with Mustard’s Stonehenge. I have a pool of over ninety Atari 2600/5200/7800 games left to create The Games They Couldn’t Include Parts Three & Four from, which I’ll leave in a comment below. A few of these never released at all, and others are ones you might never have heard of. In selecting the lineups for The Games They Couldn’t Include, I wanted to choose notable games, some of which have odd, amusing, or even frustrating histories behind them. There’s so many games for those vintage Atari consoles that there’s no way I could ever hope to review them all. While I wish the rights holders to these titles would tip their hats to gaming’s past and grant the modern Atari a reasonably cheap license without any strings attached, let’s face it. These games are all titles that would require some kind of licensing agreement to include in a collection like Atari 50. Part Two, which you’re reading now, contains a whopping fifty-two games for the Atari 2600, Atari 5200, and Atari 7800.

for the Atari 2600 got so bloated I moved it to its own post. Part One contained the first thirty games. TOOPID!Ītari 50: The Games They Couldn’t Include is quite the endeavor.

You have to manually bring it back to the center. It looks fine, doesn’t it? But, nothing centers that joystick. I might actually buy an Atari 5200 off eBay just to authentically experience the historic badness that is its controller.
